KEM STUDIO-VIRGINIA TECH: INTEGRATED DESIGN STUDIO


Thank you virginia tech.
February 13, 2009, 11:47 pm
Filed under: Uncategorized

Thank you for your hospitality Virginia Tech.

After two fast-paced weeks the Integrated Design Studio came to a close this Monday with the presentation of the 4 final projects below.  We had a great time being Hokies for two weeks, and probably learned as much from the students as they did from us (hopefully they learned a little). 

 The premise of the project was to explore the possibilities and power of interdisciplinary collaboration… challenge the students think differently about design. All four teams should be proud of what they achieved. The quality of the work was high and there were many intangible moments throughout that equally validated the process. 

Jonathon, Brad and I left invigorated, and ready to try it again next year.



“canvas”
February 13, 2009, 11:26 pm
Filed under: Uncategorized

canvas_page_1canvas_page_2canvas_page_3canvas_page_4canvas_page_5



“Mingle”
February 13, 2009, 11:22 pm
Filed under: Uncategorized

mingle_page_1mingle_page_2mingle_page_3mingle_page_4mingle_page_5



“nook”
February 13, 2009, 11:16 pm
Filed under: Uncategorized

nook_page_1

nook_page_32
nook_page_2



“kickstand”
February 13, 2009, 9:29 pm
Filed under: Uncategorized

kickstand_page_1a
kickstand_page_21kickstand_page_3



are we there yet…
February 8, 2009, 1:33 am
Filed under: Uncategorized

Saturday night at the studio.

Well armed with a seemingly endless supply of Red Bull (I’ve heard tales of a Red Bull dealer in one of the studios) everyone is steadily generating renderings and laser cutting model parts. With the finish line in sight, concepts coming together and a full moon outside the freakout level is low… but it’s early.

p2071965p2071969p2071992p2071993



the home stretch
February 5, 2009, 11:59 pm
Filed under: Uncategorized

Today marks the beginning of the sprint to the finish.

All 4 groups seem to be working well together, have a clear(er) direction, and are making final refinements in preparation for the presentation on Monday afternoon at 3:00. A press release went out today on the front page of the university online news site inviting the public to the presentation… no turning back now!

To see the preliminary concepts from each group checkout the links on the sidebar to the left on this page under the heading “PROJECT INFO”.

This first studio has a been an adventure for everyone and we’re confident that the students will respond on Monday with presentations that will set a high bar for future studios (no pressure).

Below is some process work showing where the groups have been heading since they presented concepts Monday night. 

 

p2041901p2041903p2041918p2041895p2041892p2051929p2051923



what does your portfolio say about you?
February 5, 2009, 6:20 pm
Filed under: Uncategorized

An interesting (and unscripted) part of this studio experiment has been doing portfolio reviews with several of the students. There are many seniors in the group actively thinking about and pursuing jobs after graduation, and juniors looking for internships.

With such a diverse group it has been revealing to see how the different disciplines approach communicating their work. We were speaking with an architecture faculty member this morning who commented that ID students tend to have a noticeable human/user focus to their presentations as compared to the architecture students… which we have found to be true as well.

That conversation made me think that it could be just as valuable for the students to take this rare opportunity to present their personal work to students of other disciplines as it is for them to present to us.



What do Andre the Giant and Obama have in common?
February 5, 2009, 4:54 pm
Filed under: Uncategorized

Shepard Fairey.

There has been more talk in the studio about how these projects can proactively connect with the community… think about how the proliferation of Shepard Fairey’s work and message relates to the themes we have been discussing.

P.S. – Rebecca gets the credit for the Fairey reference.



craft
February 4, 2009, 10:14 pm
Filed under: Uncategorized

Everyone is starting to think about the details and execution of their spaces. Here is a sample of a screen wall designed and made by Egawa + Zbryk, artists from Kansas City. Take look at the work on their website as you start thinking about the idea of “craft”, and how craftsmanship influences your design.

http://www.egawazbryk.com

puzzle_screen



off and running
February 4, 2009, 2:55 pm
Filed under: Uncategorized

Gold star for the “Bike” team (aka team “Awesome Badness”).

 They waded back into their research and re-examined their core ideas based on the feedback from the presentation Monday night and a desk crit Tuesday. This is EXACTLY what all of the groups should be doing (hint, hint). They got their ideas up on the wall, evaluated them, and immediately started sketching…  good job.

You can even see the progress from the street at night.

p2031876p2031877p2031891



ONE GROUP FINDS A POSSIBLE THEME
February 4, 2009, 1:49 pm
Filed under: Uncategorized

 

p2031866



THINK. AMBITIOUSLY.
February 4, 2009, 4:47 am
Filed under: Uncategorized


THINK. PLAY (like Kevin Carroll).
February 4, 2009, 4:27 am
Filed under: Uncategorized

FIRST watch this today and while your moving forward with your refinement remember to have FUN, MAKE IT FUN & THINK DIFFERENTLY!



THINK. BIGGER.
February 4, 2009, 4:18 am
Filed under: Uncategorized


THINK. ASPIRE.
February 4, 2009, 4:13 am
Filed under: Uncategorized

As your working tonight on the project remember to THINK DIFFERENT… challenge opportunities… be BOLD

Watch this, be inspired and amaze us and yourselves…. 



A NEW WEEK
February 3, 2009, 8:31 pm
Filed under: Uncategorized

Monday night was the presentation of initial group concepts and the culmination of a frenetic first week.

All four groups did a good job of communicating their ideas, their progress, and their unresolved questions. The group as whole also did a great job jumping in and giving meaningful feedback to each other about questions and opportunities.

p20218021p20218141p2021854

But there is not time to rest. This second week will be a sprint to the finish to get a single concept refined.

Here are some overall thoughts to help focus the refinement phase:

 

WORD OF THE DAY

Distill: def – extract the essential meaning or most important aspects of.

THE IDEA – DON’T FORGET THE RESEARCH

Go back to the research framework established last week – use it as an organizing tool for your thoughts and reactions. The presentations last night forced all of the groups to synthesize their ideas – and in most cases realize that their ideas aren’t quite there yet. There were a lot of good comments and suggestions offered, more than enough material to launch the final concept phase. Now is the time to rigorously evaluate the questions, comments, opportunities and ideas that were stirred up at the presentation. Remember, the goal is to come up with a single CLEAR IDEA.

PROCESS IS IMPORTANT

This studio is as much about how you work as it is what you produce. Now that all of the groups are moving into the refinement phase it is critical to start adding detailed thoughts and ideas about the sensory aspects of the final solution. Everyone talked about interaction in general, but not many people talked about the experience… how would a seat feel? What is the impact of shade/light? How does material selection impact how long someone stays engaged (how long would you sit on a steel plate bench versus a cushion-backed seat)? How do sound and smell factor in?

HAVE FUN

This a unique opportunity to work with students you wouldn’t normally get a chance to collaborate with… make the most of it.



SEE.
January 25, 2009, 9:30 pm
Filed under: Project info

One of the most productive exercises we can do to broaden how we think is to consciously look at circumstances from different perspectives. To that end, we ask that you a do couple of things as homework to establish a foundation for what we will be talking about and doing over the course of the project.

READ: Chapters 1-3 of “The Medici Effect”  – This link is to a downloadable pdf excerpt from the book . Don’t worry, they are short chapters. This book is about the exact subject of this project – the power of interdisciplinary collaboration.

LOOK: Mike Sinclair is a photographer and friend who has a gift for documenting moments of daily life in ways that reveal things most of us wouldn’t notice. Review his photo sets, particularly the “personal” set. One of the things we will be discussing throughout is how design relates to experience. Understanding how design influences all of the senses allows you to remain focused on the fact that successful design is always rooted in human experience, not abstract aesthetic. Mike does a good job of capturing this.



THINK. DIFFERENTLY.
January 25, 2009, 8:14 pm
Filed under: Project info

The purpose of this two week project is to demonstrate how interdisciplinary collaboration can liberate and invigorate design and design thinking. Over the course of these two weeks you will be challenged to examine not only what you think about while you design, but HOW you think.

It is a natural tendency to categorize people and what they do… students do it, professors do it, clients do it. You are all getting specialized degrees, after all, not general design degrees. However, we believe it is the common experiences we all share that create opportunities for collaboration and ultimately better design.

As you get ready to begin the project we ask that you consider the following goals/objectives:

Process – The best answers come from asking the right question(s). An important part of this project will be understanding, developing and evaluating research techniques that will help you methodically determine the scope, context and constraints of the design problem… before you start designing.

Participation – Collaboration is an intellectual contact sport. The way to get the most out of this short project is to embrace the differences between disciplines and try to learn as much as you can from your temporary classmates. For these two weeks you are all Designers, not specialists.

Pay Attention – Part of being a good designer is developing an intuitive understanding how people interact with the world around us. The world is not black and white. There is richness and nuance in almost every circumstance if you are paying close enough attention. Learning to see and interpret those details of daily life will help you become a more empathetic designer. (Refer to Sinclair Photography link)

Have Fun.




Follow

Get every new post delivered to your Inbox.